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Parallel Processing
Parallel Processing: Text
Parallel Processing: Work
Parallel Processing is a 2D Puzzle Platformer. It was made as part of a personal Game Jam with a small team in the Unity Engine.
The player simultaneously controls two robots in a factory. One of the robots can jump, the other can carry puzzle objectives. They can also swap places with each other.
For this project I was responsible for implementing the core gameplay mechanics. Namely the box carrying, character switching and puzzle completion logic. My priority when designing these systems was to give my fellow designers a set of tools that would allow them to quickly produce a number of puzzle scenarios in time for the deadline we had set for ourselves.
Parallel Processing: Text
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